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    The Jonathan Seals Interview: Coolbooter Explained

    By Darkshadowguy,

    Recently I got to interview Jonathan Seals about his tweak Coolbooter that allows you to dualboot another iOS version with your jailbroken iDevice. I wanted to not only try to understand how Coolbooter worked and where his determination and knowledge to create a his tweak came from. I contacted Seals via Twitter direct message and he happily agreed to talk. I started off the interview with a simple question.
    Me - “Can you, for those who are not technologically savvy, explain what Coolbooter is and what it does?”
    He responded with a pretty basic answer, though the whole topic of Dualbooting is a bit hard to understand if your new to these types of things.
    Jon- “in short, it downloads the ipsw of the selected firmware, decrypts + patches img3’s for dualbooting, partitions the device, flashes the OS to the new partitions, then boots”
    For those of you reading who are still confused, put simply, Coolbooter gets the iPhone Software (IPSW for short) version you are going to boot, patches the IPSW to get ready to dualboot, creates two partitions, or space reserved specifically for the iOS version you are Dualbooting, then dualboots.
    After that I wanted to ask about 64-bit (iPhone 5s and up, iPad Air and up, iPad Mini 2 and up, and the iPod 6) devices ever getting Coolbooter or the ability to dualboot.
    Me - “Now I know a lot of people are expecting this to come to 64-bit devices, but I keep seeing you responding and tell them, that is not possible. Why isn't that possible, what is the main difference between 64 and 32 bit devices that causes 64-bit Dualbooting to be impossible. What exploits and other cracks would be needed for the ability to dualboot on, say on the iPhone 6s?”
    His response was quite a long and technical one.
    Jon - “So the way coolbooter jumps into images is by using kloader. kloader only works with arm32 at the moment (and probably forever). The kernel does not have access to it as the kernel runs at a less privileged exception level. so in short, there’s a chain of trust when sleeping on arm64, whereas on arm32 everything runs in the same space as the kernel, so on 32 bit, once you have kernel code exec, you can do it. it’s all a matter of isolation.” 
    He then included another problem with 64-bit devices.
    “Another issue with 64 bit however would be dataprotection. i’m not sure if SEP will happily manage two OS’s.”
    Most of this stuff is not totally important to understand but in short Jonathan is saying that kloader will not work with 64-bit devices. This is due to the fact that certain patches used with Coolbooter need low level permission included in an iBoot Exploit or a BootROM, both of which haven't seen a public release since the iPhone 4 era. Jonathan also states, that since SEP (Secure Enclave Processor) which is part of the CPU on 64-bit devices, will not work with kloader, he is unsure how Dualbooting would affect it (this is where your fingerprint and other things of the sort are kept) or if it would even work.
    Jonathan was also kind enough to provide a link if anyone was interested in learning more about arm64 which will be in the link section below.
    I was curious if there was anyway Apple or anyone else could stop Coolbooter from working so I asked Jon and got a pretty straight forward reply.
    Me - “Now i have very limited knowledge of how coolbooter works, but because coolbooter doesn't seem to sign anything like all Apple IPSWs need, there isn't a chance Apple could do anything to patch, or hinder coolbooter from working correct?”
    Jon - “They probably could if they tried, though considering they haven’t yet, and that arm32 is about to die (besides watch), i wouldn’t expect them to try at this point. kloader requires basically a full jailbreak anyways.
    And for those who are currently having problems with Coolbooter, I asked Jon about that too.
    Me - “A lot of people are saying they are having problems with Coolbooter, and I'm aware that it's still in beta, but do you have any suggestions for people who use Coolbooter on their main device and what to expect/how to fix common errors or bugs. This would include only have 1gb or even less on the second OS”
    John - “Use beta 3, also free up more space (maybe use cydia eraser?)”
    After all of these technical questions I wanted to get a bit more personal.
    Me - ”Where did you come up with this idea for a simple Dualbooting solution and why release it to the public and have to deal with people whining about it not being good enough or complaining about it. Why not keep it to yourself and friends?”
    Jon - “Well, everyone could already dualboot as far back as kloader's existence (and limera1n for A4/892x). i just wanted to make it easy for newcomers and hopefully encourage more people to research, and maybe get better backwards compatibility from app and tweak devs.”
    This was interesting to hear, and following the events with QWERTYORUIOP recently, and the way the Jailbreaking community has been treating him, it's surprising people with great ideas like Jonathan even want to release their projects anymore. People hammer them for updates, asking repetitive questions, and bash them if the product isn't fixed within minutes of their first complaints. It's great that he holds people learning and the idea of inspiring people who may not of been interested in this topic before so highly in regard.
    Me - “Now where did you learn how to do all this? Was there someone in your family who helped you, or did you learn all on your own?”
    Jon - “I mostly just tried. A few friends have helped me along the way but it's mostly a product of trial and error. I wouldn't be here without that help though. Well, coolbooter wouldn't.”
    This surprised me. Now I personally know what it's like to learn programming by myself with only the help of friends, and while it's possible it's certainly not easy, and to learn this much to be able to create something this unique, is astounding.
    I was interested to see if Jonathan had any sort of road map for Coolbooter so far.
    Me - “At this point in time do you have any major milestones you want to hit with coolbooter? Do you have any estimated dates for Coolbooter 1.0 or anything like that?”
    Jon - “Future goals are 4S support, then 8.x and upwards target OS’s. No idea for an eta though.”
    In other words, yes Coolbooter will support the lovely iPhone 4s as well as eventually iOS 8 and upwards, but don't ask when it will be released.
    With that goal in mind, I then preceded to ask Jonathan what the entire process of added another OS to be able to dualboot into.
    Me - “Now what is the process when adding support for a specific iOS version?”
    Jon - “Just updating the patcher and adding in keys.”
    I was also curious if there was going to be support for 32-bit devices if an iOS 10 jailbreak was ever released for them.
    Me - “Do you ever think that devices that are 32-bit on iOS 10 will get coolbooter once a jailbreak is released for them?”
    Jon - “Any OS with a jailbreak will get coolbooter support”
    With the creation of an awesome tweak like Coolbooter comes with the perk of exposure for their creators.
    Me - “EverythingApplePro reviewed coolbooter in one of his videos. That video has now reached over 400,000 views. What has been the population's response, and more important, your response to the expulsion and quickly growing population of coolbooter and you”
    Jon - “Well judging by the bandwidth the repo has pushed it’s had about 30K downloads. i’m honestly surprised it had more than a hundred. also 400K views is a bit insane. definitely unexpected.”
    It's great to see a developer blossom so quickly from an amazing amount of exposure from a giant youtuber and I am very happy for Jonathan. Before the interview ended I asked Jon for a few words of wisdom for upcoming developers, or those who are working on things they hope to become big, and he had this to say:
    “Try, try your hardest, make whatever you want to happen happen. if you care about losing a jailbreak buy an iPhone 4, test with it, move up to newer devices when you’re sure you won’t break things. the day you begin trying is the day you begin learning.”
    Jonathan Seals has big things planned for Coolbooter, and until then we will only be able to wait and speculate. Thanks again to not only Jonathan for taking the time to answer my questions as well as Billy Ellis and a few others for explaining some of the more technical details to me. Couldn't of done it without their support.
    You can learn more about arm64 from Jon’s provided link - http://technologeeks.com/files/TZ.pdf

    How to jailbreak iOS 10.0-10.2 with yalu102

    By Caiden,

    Luca Todesco just announced the first beta build of his Yalu jailbreak for iOS 10.0-10.2. In this guide, I’ll walk you through how to use the tool, should you want to try out the beta.
    Bear in mind, this tool is first release and is not necessarily stable. It also does not support all devices yet. Whilst Todesco has said that it should already be more stable than the betas of Yalu for 10.0-10.1.1, a first build is a first build. Proceed at your own risk.
    I personally gave the tool a quick test and then restored to stock iOS 10.2 to wait for a later build. This is not because the build I tried was unstable for me, but because I didn’t want to install the builds over each other, preferring to wait for a more final release with a clean slate. If you are cautious like me and value the possibility of a stable future jailbreak, consider this option, or not installing at all for now.
    An iPhone 6s(+), iPhone SE, or iPad Pro, running iOS 10.0-10.2

    No other devices are supported yet, do not try! All 64-bit devices will be supported eventually.
    Cydia Impactor app for Mac, Windows, or Linux.
    The Yalu beta application, in .ipa format.
    1) Download the tool Cydia Impactor to your computer.
    2) Download the yalu102 Beta to your computer.
    3) Launch Cydia Impactor and connect your device to your computer.

    4) Drag the yalu102.ipa onto Cydia Impactor to load it up, and hit Start.

    5) Enter your Apple ID when prompted.

    6) a) If you don’t have two-step verification turned on for your Apple ID, enter your Apple ID password when prompted.

    6) b) If you do have two-step verification turned on for your Apple ID, you must log in to the Apple ID website, and create an app-specific password. Enter that password into Impactor instead of your normal password.

    7) Once Impactor has completed installing the .ipa, look to your device and check that the yalu102 app has appeared on your Home screen.
    8) Open the Settings app on your device, and navigate to General – Device Management.

    9) Select the profile named after the Apple ID you entered into Impactor, and inside you should see the yalu102 app listed. Press the Trust button to trust this app on your device. If you do not do this, it will not run.
    10) Once you have trusted the app, return to your Home screen and launch the yalu102 app.

    11) Press the Go button to jailbreak your device, and wait.
    12) Your device should respring, and then the Cydia app should have appeared on your Home screen.
    If this does not happen, check the profile is still trusted, reboot, and run the yalu102 app again.


    14) Once this is done, add the following repository to Cydia:
    http://apt.saurik.com/beta/cydia-arm64/ This will ensure you receive beta updates for the Cydia app itself. However, you will have to install updates for the yalu102 app manually for now by following the steps of this guide, rather than through Cydia.
    That’s all folks!
    Removing yalu102
    While iOS 10.2 is still signed
    Simply restore your device to iOS 10.2 in iTunes, by manually downloading the iOS 10.2 IPSW, alt-clicking Restore in iTunes (shift-clicking on Windows), and selecting the IPSW you downloaded.
    Check that iOS 10.2 is still being signed before doing this! If it is not, you will be forced to update to iOS 10.2.1+, and you will be stuck. This is only the best way for at most a few more days. Check signing status before doing this!
    Once iOS 10.2 is no longer signed
    1) Uninstall all your Cydia tweaks and apps.
    2) Delete the yalu102 application from your device.
    3) Ensure the trusted profile has gone from Settings – General – Device Management.
    4) Reboot your device.
    5) Put Cydia in a folder and do not launch it.
    6) That’s the best you can do.
    This will not remove all jailbreak files from your device, but it will disable your jailbreak and will let you install a later build of the jailbreak tool when you decide to try it again. To completely remove all files, you must update to the latest firmware, but then you can not jailbreak again.
    It’s really up to you as to whether you want to try out the Yalu jailbreak at this stage. Luca Todesco has posted the .ipa publicly himself, and requested feedback, which he never wanted or requested on the 10.1.1 version of the tool. This implies that, to some extent, he considers it acceptable for general use. Substrate is enabled for example, and Cydia no longer freezes upon respringing.
    However, the fact remains that as an alpha release, it is only going to get more stable with time, and that if you encounter any problems using this build, you will not get much sympathy from anyone. So for the two weeks you might have to wait for a stable version of the tool, is it really worth the risk of pushing ahead with an early release?
    If you have had enough of the beta jailbreak and want to remove it for now to wait for stable, follow the instructions below.

    [RELEASE] Jailbreak for 32-bit iOS 9 devices

    By Caiden,
    [JB NEWS] An unstable beta jailbreak for some 32-bit iOS 9 devices has been released here: 
    Please ensure you read the README first. THIS DOES NOT WORK ON 9.3.5. 
    Qwertyoruiop has open-sourced the start of a Yalu 10.2 which is available here: 
    ⚠️ The below link may contain malware ⚠️ 

    This contains an IPA to Yalu for 10.2 for 64 bit devices but is not compiled from Luca Todesco.
    Qwertyoruiop has also mentioned that 10.1.1 is the best firmware for the iPhone 7, 10.2 is also recommended. 
    Anyone on 10.1.1 or below is recommended to stay on the firmware that you're on.
    If you're on 9.3.3 I recommend staying on your current jailbreak.
    We suggest for you to downgrade 10.2.1 to 10.2 for a jailbreak. Please ask us on how to downgrade your iDevice!
    How to stop iOS asking for updates:

    Apple allowing developers to respond to user reviews in App Stores with iOS 10.3, more improvements coming

    By Caiden,

    As part of feedback collected by Apple, when iOS 10.3 ships to customers the company is adding the ability for an app's developer to respond to complaints or praise, with the response available for all to see in the App Store —and more improvements for developers are coming.
    Apple declares in the release notes for the iOS 10.3 beta released on Tuesday that developers will "be able to respond to customer reviews on the App Store in a way that is available for all customers to see." The feature will be added to the Mac App Store as well in the future, according to Apple, but the specific timing on the addition is not known.

    "This was way up there in what our developers were looking for, " AppleInsider's sources within Apple said. "We've got more wanted features coming this year, stay tuned!"

    Also added to Tuesday's iOS and Xcode beta releases is an API where developers can ask for a review, but the iPhone system software determines if the timing is suitable for the request. 

    In recent months, Apple has listened to developers more than it has in the past, with one response to complaints being a clean-up of the app store. The effort began in September, with 47,300 broken and outdated App Store titles removed in October alone.
    Release notes tell us :

    Apple releases first iOS 10.3 with 'Find my AirPods,' tvOS 10.2, macOS 10.12.4 betas for developers

    By Caiden,

    One day after the last updates of iOS and macOS, Apple has released three new betas, bringing "Find my AirPods" and APFS to iOS, a new Night Shift mode to macOS, and fast scrolling to tvOS 10.2.
    The iOS update will update the file structure on a device to Apple's new APFS, that was first revealed at the 2016 WWDC. Other changes include a new "Find My AirPods" ability, additions to Siri, CarPlay improvements, and some changes to Maps.

    Other than the Night Shift addition for macOS, it is not known what new features, if any, are included with the 10.12.4 beta.

    The tvOS 10.2 beta is also available to developers, bringing an accelerated scrolling feature to the Siri remote to allow users to run through lists of content much faster.

    Monday's updates spanned Apple's entire product line, with fixes implemented for GPU issues with the 2016 MacBook Pro, the first watchOS update since December's problematic release, and minor fixes to iOS and tvOS.

    APFS, the Apple File System, is "optimized for Flash/SSD storage, and engineered with encryption as a primary feature," according to an entry in the WWDC 2016 schedule. In official documentation, Apple adds that it uses a "unique copy-on-write design" with I/O coalescing, meant to optimize performance while staying reliable.

    'Theater Mode' Coming to Apple Watch

    By Caiden,

    Apple hasn't released the first watchOS 3.2 beta to developers as of yet, but the company has shared release notes highlighting the new features that will be introduced in the update. 

    The most important new feature is a "Theater Mode" that's designed to let customers quickly mute the screen on their Apple Watch and disable raise to wake, preventing the screen from lighting up with arm movement. 

    With Theater Mode enabled, customers will still receive haptic feedback for each incoming notification, and information can be viewed by tapping the screen or pressing down on the Digital Crown. 

    According to Apple, Theater Mode was included in watchOS 3.1.3, but it does not yet appear to be available to consumers as an option, suggesting it will be activated when watchOS 3.2 is installed. 

    Rumors originally suggested a theater mode would be included in iOS 10.3, but it appears the mode was actually designed for the Apple Watch, where it arguably makes a lot more sense. That rumor said theater mode would be activated through a popcorn-shaped icon, so we may see that icon on the Apple Watch. 

    watchOS 3.2 also brings SiriKit to the Apple Watch, allowing customers to ask Siri to do things like send messages, send payments, book a ride, log a workout, make a call, or search through photos. SiriKit has been available on iOS devices since the release of iOS 10, but is new to the Apple Watch. 

    WatchKit Framework Enhancements and the AVAudioPlayer API are other new features being added in watchOS 3.2. Given iOS 10.3, tvOS 10.2, and macOS Sierra 10.12.4 were released today, we could see a watchOS 3.2 beta soon, but Apple has given no indication of when it will launch.

    Apple releases finished iOS 10.2.1 update bringing minor fixes

    By Caiden,

    Wrapping up weeks of beta testing, Apple on Monday released the completed version of iOS 10.2.1, a minor update for the iPhone, iPad, and iPod touch.
    The code fixes various bugs and security vulnerabilities in iOS 10.2, according to Apple's release notes. It can be downloaded over-the-air via the Software Update function in the iOS Settings app —located under the General menu —or else by connecting a device to iTunes on a desktop or laptop.

    Apple released four betas of iOS 10.2.1, seeding versions to developers and the public. In that time, no new features or major fixes were discovered.

    Apple is rumored to be preparing its first beta of iOS 10.3 for release later this month. That may include an alleged "Theater" mode, making iPhones less obnoxious if a person has to bring one out during a movie or stage show. It could in theory mute sounds, lower screen brightness, and block incoming communications.

    Apple to adopt new 3D Touch technology for OLED iPhone

    By Caiden,

    Apple is expected to replace current 3D Touch technology with a new design based on thin film sensors when it introduces a next-generation iPhone with OLED display, according to noted analyst Ming-Chi Kuo. 
    In a note to investors obtained by AppleInsider, Kuo says the forthcoming iPhone will feature a 3D Touch module located beneath an OLED panel, a layered arrangement first introduced with iPhone 6s in 2015. 

    Instead of using a sensor design involving flexible printed circuit boards, however, Apple is predicted to make the switch to thin film, a component package promising enhanced sensitivity over existing implementations. The increased should provide a better overall user experience than the now two-year-old 3D Touch design, perhaps paving the way for gestures more complex than home screen quick actions and system-wide "peek and pop" previews.

    Fitting a film sensor beneath an OLED panel is not easy, Kuo notes. Whereas current 3D Touch iterations integrate a rigid metal conductive plate as part of the layered sensor design, film sensor stacks do not, leaving the flexible OLED screen susceptible to deformation. To avoid potential damage from regular operation, a passive metal component will be placed under the film sensor to provide structural support, Kuo says. 

    The new sensor materials and design inevitably require a more involved lamination process that will drive up per module costs, which the analyst estimates will increase 10 to 20 percent compared to current 3D Touch sensors. Module suppliers GIS and TPK are expected to split orders and begin shipping out supply in March or April. 

    An evolution of Force Touch technology deployed in Apple Watch and MacBook trackpads, 3D Touch was originally billed as "the next generation of multi-touch" when it debuted on iPhone 6s. 

    Unlike Force Touch, which uses sensors deployed under the perimeter of an Apple Watch display to detect finger pressure, 3D Touch employs an array of capacitive sensors integrated with an iPhone display's backlight. The system measures the distance between iPhone's flexible cover glass and the sensor array many times per second, then translates the results into granular force and location data. 

    Film sensors operate under the same working principles, but offer more accurate deflection readings in a design that takes up much less internal space. 

    Apple is widely rumored to unveil its first OLED iPhone later this year alongside a pair of "s" model upgrades for the iPhone 7 series. The 10th anniversary edition, as some are calling the OLED variant, is expected to feature a stainless steel "glass sandwich" design and incorporate exotic technologies like wireless charging, an "invisible" under-panel home button and more. Most recently, rumblings from within Apple's supply chain suggest the OLED version will sport a wraparound 5.8-inch OLED "flex" screen with embedded sensors. 

    Apple expected to replace Touch ID with two-step facial, fingerprint bio-recognition tech

    By Caiden,

    Apple is developing advanced biometric security technologies, including facial recognition and optical fingerprint sensing designs, to replace the vaunted Touch ID module implemented in all iPhones and iPads since the release of iPhone 5s. 
    In a note sent out to investors on Friday, and subsequently obtained by AppleInsider, well-connected KGI analyst Ming-Chi Kuo says he believes Apple is developing a new class of bio-recognition technologies that play nice with "full-face," or zero-bezel, displays. Specifically, Kuo foresees Apple replacing existing Touch ID technology with optical fingerprint readers, a change that could arrive as soon as this year, as Apple is widely rumored to introduce a full-screen OLED iPhone model this fall.

    Introduced with iPhone 5s, Touch ID is a capacitive type fingerprint sensing module based on technology acquired through Apple's purchase of biometric security specialist AuthenTec in 2012. Initial iterations of the system, built into iPhone and iPad home buttons, incorporated a 500ppi sensor capable of scanning sub-dermal layers of skin to obtain a three-dimensional map of a fingerprint. 

    Available on iOS devices since 2013, the technology most recently made its way to Mac with the MacBook Pro with Touch Bar models in October.

    A capacitive solution, Touch ID sends a small electrical charge through a user's finger by way of a stainless steel metal ring. While the fingerprint sensing module is an "under glass" design, the ring must be accessible to the user at all times, making the solution unsuitable for inclusion in devices with full-face screens.

    Moving forward, Kuo predicts Apple will turn to optical type fingerprint sensing technology capable of accepting readings through OLED panels without need for capacitive charge components. These "under panel" systems allow for a completely uniform screen surface, an aesthetic toward which the smartphone industry is trending. 

    Apple has, in fact, been working on fingerprint sensors that work through displays, as evidenced by recent patent filings. The IP, as well as the current state of the art, suggests optical fingerprint modules are most likely to see inclusion under flexible OLED panels as compared to rigid OLED or TFT-LCD screens. 

    Flexible OLED displays feature less signal interference, lower pixel densities and thinner form factor than competing technologies, Kuo notes. As optical fingerprint sensor development is still in its infancy, however, OLED display manufacturers are under increased pressure to provide customized designs capable of incorporating the tech.

    While the barriers to entry are high, companies like Apple and Samsung are among the few that have the bargaining power to implement such designs, Kuo says. 
    As for alternative bio-recognition technologies, Kuo believes Apple is looking to completely replace fingerprint sensors with facial or iris recognition systems. Of the two, the analyst predicts facial recognition to win out, citing a growing stack of patent filings for such solutions, many of which AppleInsider uncovered over the past few years (1, 2, 3, 4, 5). The company is also rumored to have eye scanning technology in development, but Kuo sees Apple leaning toward facial recognition for both hardware security and mobile transaction authentication services. 

    Being a hands-off, no-touch security solution, facial recognition is preferable to technology that requires user interaction, like fingerprint sensors. However, Kuo points out that certain barriers stand in the way of implementation, such as software design, hardware component development and the creation of a verification database, among other backend bottlenecks. 

    Considering the onerous task of deploying a standalone face-scanning solution, Kuo suggests Apple might first deploy a hybrid two-step bio-recognition system that requires a user verify their identity with both a fingerprint and facial scan. 

    It is unclear when Apple might first integrate facial recognition hardware in its expansive product lineup, but optical fingerprint modules are ripe for inclusion in an OLED iPhone rumored to launch later this year. According to recent rumblings, Apple's first OLED iPhone model will sport a stainless steel "glass sandwich" design and incorporate advanced features like wireless charging. Kuo himself added to the "iPhone 8" rumor pile this week, saying Apple is primed to transition to next-generation 3D Touch tech with the forthcoming handset.

    Apple sues Qualcomm for $1 billion

    By Rusty,

    Apple is suing Qualcomm for $1 billion, saying that the mobile chip maker has been dramatically overcharging it for the use of basic patents, according to CNBC.
    The lawsuit comes just days after the US Federal Trade Commission began suing Qualcomm for anti-competitive practices over the same issue. The commission said that Qualcomm had been forcing phone manufactures to pay “disproportionately high” fees for use of patents necessary to make a smartphone. This is exactly what Apple is arguing, too.
    Because these patents are essential to industry-wide standards, they’re supposed to be licensed out on fair, reasonable, and non-discriminatory (“FRAND”) terms. The commission argued that Qualcomm was using its market position as the dominant smartphone modem supplier to force manufacturers into paying excessive fees.
    Qualcomm denied all of the commission’s claims. But Apple argues here that there’s a very expensive truth to them.
    In a statement provided to CNBC, Apple says that Qualcomm withheld nearly $1 billion “as retaliation for responding truthfully to law enforcement agencies investigating them.” That was apparently related to a South Korean investigation of Qualcomm, which led to an $853 million fine last month.
    “Despite being just one of over a dozen companies who contributed to basic cellular standards, Qualcomm insists on charging Apple at least five times more in payments than all the other cellular patent licensors we have agreements with combined," Apple said.
    Apple is said to have made a sweetheart deal with Qualcomm lasting several years as a way to evade its excessive patent fees, granting it exclusivity as a modem supplier in exchange. That deal had Qualcomm giving rebates to Apple, which seems to be why this suit is over withheld payments, rather than the fees themselves.
    These lawsuits pose a real problem for Qualcomm. Though Qualcomm is best known for its chips, most of its profits come from licensing patents.
    If these allegations are true, it’s pretty clear why that is. And with the potential to disrupt such a critical revenue stream, Qualcomm has reason to be worried.
    You can find the formal complaint at this link.

    Apple Pay picks up more card issuers in US, France & Australia

    By Caiden,

    In fact 19 of them are located there, many of them credit unions, all of them regional institutions. Most national firms in the country were onboard within months of Apple Pay's Oct. 2014 launch. 

    The international additions include Australia's Maritime Mining & Power Credit Union, and French support for Wirecard's mobile-based boon. Any Apple Pay expansion is significant in Australia, where some major banks have fought against its introduction, wanting access to NFC technology for their own platforms.

    The full list of U.S. additions includes: 
    Bank of Central Florida Bankers' Bank of Kansas BankCherokee Cal Poly Federal Credit Union Citizens Federal Credit Union Citizens National Bank of Greater St. Louis Comercia Bank Community One Credit Union Community One Credit Union of Ohio Connection Bank Harborstone Credit Union Meriwest Credit Union Morgantown Bank & Trust Nymeo Pine Country Bank PrimeSouth Bank RTN Federal Credit Union Star Choice Credit Union Whiting Refinery Federal Credit Union

    Beyond the countries mentioned above, Apple Pay is also available in Canada, China, Russia, Switzerland, the U.K., New Zealand, Singapore, Spain, and Japan. Merchant and card support can vary wildly, however —while the paltform is well-supported in Japan for instance, Spanish support is still fledgling.

    iPhone 8 May Include Facial and Gesture Recognition

    By Caiden,

    The next-generation iPhone 8, set to debut this September, could include facial or gesture recognition technology, according to Cowen and Company analyst Timothy Arcuri (via AppleInsider). The facial recognition capabilities could be powered by a laser sensor and an infrared sensor located near the front-facing camera. 

    We've previously heard rumors suggesting the iPhone 8 could include advanced biometric features like facial recognition or iris scanning, both from KGI Securities analyst Ming-Chu Kuo and from details sourced from the Asian supply chain. 

    With facial recognition, Apple could replace the Touch ID fingerprint sensor in the iPhone or augment its functionality with a two-factor verification system for sensitive information. In this scenario, unlocking the iPhone would require users to scan their faces, something that would increase security on iOS devices. 
    Facial recognition could also power other features on the phone, like augmented reality camera functions, and while gesture recognition is a new rumor, it could allow users to control their devices with simple gestures for doing things like turning volume up or down. 

    Capabilities like gesture control and facial recognition are also some of the first steps towards a rich augmented reality experience, something Apple is rumored to be working on. 

    Arcuri also reiterates several rumors we've previously heard. He believes Apple will launch a total of three iPhones, the standard 4.7 and 5.5-inch models and a new higher-end 5.8-inch iPhone with an OLED display. 

    The 5.8-inch iPhone, he says, will feature a wraparound display and a Touch ID fingerprint sensor that is located under the glass, a technology Apple has been pursuing for some time. Wireless charging, a much-rumored and highly desired feature, is also expected. 

    Today's report from Timothy Arcuri covers many rumors that have been circulating for a few months, which is similar to much of the information that comes from the analyst. Cowen and Company has something of a mixed track record, but accurately predicted some iPhone 7 features.